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Angle

Computes the angle between two objects. If geometry_status=2, then angle=angle2d; if geometry_status=3, then angle=angle3d.

Syntax

angle2d(Conic)
angle2d(Line)
angle2d(Line, Line)
angle3d(Plane, Line)
angle3d(Plane, Plane)
angle3d(Plane, Segment)
angle(Point, Point, Point)
angle(Polygon, Integer)
angle(Triangle, Integer)

Description

Computes the angle between a conic and the line {y=0}. For instance, if the conic is an ellipse, the angle computed is the angle formed by the line passing through the focus and the horizontal axis. If the conic is a parabola, the axis of symmetry is considered.

linear_algebra.angle1.calc.png

Computes the angle between a line and the horizontal axis.

linear_algebra.angle2.calc.png

Computes the angle between two lines.

linear_algebra.angle3.calc.png

Computes the angle between a plane and a line.

linear_algebra.angle4.calc.png
linear_algebra.angle4.plotter0.calc.png

Computes the angle between two planes.

linear_algebra.angle5.calc.png
linear_algebra.angle5.plotter0.calc.png

Computes the angle between a plane and the line defined by a segment.

linear_algebra.angle6.calc.png
linear_algebra.angle6.plotter0.calc.png

Given three points A, B and C, computes the angle between the lines created joining the points AA and BB, and BB and CC.

linear_algebra.angle7.calc.png

Given a polygonal or polygon and an integer i, computes the angle of the ii-th vertex.

linear_algebra.angle8.calc.png

Given a triangle and an integer ii, computes the angle of the ii-th vertex.

linear_algebra.angle9.calc.png