Skip to main content

CalcMe exercises solutions

Becoming familiar with the interface and basic commands

Write a CalcMe algorithm that does the following actions in the order they appear:

  • Define the variable y as the quotient of 39 divided by 7 and the variable z as the remainder of 63 divided by 11.

  • Specify the variable y as a prime number and factor the variable z.

  • Define p as a 2nd degree polynomial in x with roots y and z.

  • Evaluate p in 0 and -3 and save the results in two variables, then find the greater common divisor of these results.

  • Illustrate the graph of p and cos(y·x+z).

<div><div>
calc.ex1.calc.png
calc.ex1.plotter0.calc.png
</div>
</div>

Introduction to randomization

Write a CalcMe algorithm that does the following actions in the order they appear:

  • Define a list L of 4 random numbers between –10 and 10 excluding 0.

  • Find the least common multiple of two random different numbers of the list.

  • Define a random number x as a decimal number (to the second decimal place) between 7 and 15 that is not an integer number.

  • Define a random number y as a rational number (to the first decimal place) between 3.2 and 6.8 that is not an integer number.

calc.ex2.calc.png