User interface

You can write Mathematics and CalcMe will perform the calculations for you.

Note: All examples on this page are live examples (not the animations nor screenshots, but the math examples). That is, if you click one of them, it will open in CalcMe.

The main part of CalcMe is the Sheet. There is where the calculations are made.


It can be thought of as three areas - one for calculations, one for definitions, and one for graphics. There is another option to define variables in an algorithm context, but we'll see it later. A single CalcMe session can have multiple sheets as described in the last section of this page.

Area for Calculating

Area for Graphing

Area for Defining


Here is where all formulas and calculations are written. When you open a new CalcMe session, by default, you begin writing in this area. The whole area is organized into lines, like a piece of ruled paper. You write calculations, one in each line.

Initially, a new line has an empty box with a cursor inside it, ready to accept new formulas. You usually write a formula and then press an Action to get a result. So, in one line you'll have each of: Formula, Action, and Result.


Each line has three buttons on the right:

  • Insert a new line before this one
  • Recalculate all
  • Remove this line

To insert a new line between two existing ones, you can click on the narrow space between the lines. You can rearrange the lines, drag a line and drop it to the new place. Try a calculation now:

  • Write any formula.
  • Apply an action. The default action is Calc. Click on the rightmost Toolbar button or press the Return key on your keyboard.
  • You will get the result. The Calc action does different things in different types of formulas.

You can expect any formula that a scientific calculator would understand to be calculated here. However, CalcMe also carries out symbolic computations. If you write a letter such as a,b,c,x,y, etc. it will be treated as a "variable". For example:


To insert special symbols such as roots, fractions, etc. use the Toolbar, or the Menu.


CalcMe can graph functions, equations, inequalities, and points. Initially, there is no graph, but one is created when you use the Plot action. Try it yourself:

  • Write a formula, and click on the Plot action to see the result.

Thus, the sheet can have an area on the right to show graphics. Once there is a graph, it comes with several options to configure it. You can see them together with more details about creating these graphics in the following section.

Furthermore, we can draw directly on the grid as we would do on a sheet of paper. Take a look to its dedicated page.


From this moment on, it's possible to download the graphic plotter as a square image in PNG format of the size you desire. Take advantage of this new CalcMe feature to save the generated images directly to your device.


From now on, there are two different procedures to define variables in CalcMe. The first one, the usual within the sheet, is intended for those who use CalcMe like a simple calculator. The second one, using the code editor, is thought of for those who use the calculator to generate long algorithms, whether in a Wiris Quizzes algorithm or not.

You can see more details about the code editor procedure here.


CalcMe sheet CalcMe code editor

Each line has an area on the left where you can define variables and functions.

  • You can assign a value to the variable y, and all subsequent lines will use that value for y.
  • You can enter a name for a function and define it using whether = or :=, and later you can derive it or plot it with the use of that label. Using := assigns without evaluating (this is useful when dealing with programming commands).


CalcMe sheet
CalcMe code editor
  • You can also define names for variables, defining a variable without assigning a value. These variables can involve subindices if you wish. On the other hand, if you want to define more than one variable, you can do it one by one or all at once, separating them by commas.


CalcMe sheet
CalcMe code editor

Multiple Sheets

A session can have multiple sheets. Initially, there is just one sheet, but you can add more by using the New sheet button. It's the one with a plus (+) sign located to the right of the session title.

Each sheet has a name --by default, Sheet 1-- located to the right of the session title. You can change the name by clicking on it.

Multiple Sheets
Multiple Sheets

When you Save or Open a session, all its sheets will be saved or opened as well.

You can move between sheets using the tabs on the upper left. You can rearrange the sheets by dragging and dropping the tabs. You can delete a sheet using the corresponding button in its tab.

There is no interrelationship among the sheets, so the variables defined in one sheet aren't reflected in another.

The toolbar is at the top of the sheet, where it provides fast access to several useful buttons.


Most used operations


See also Keyboard shortcuts to make your work easier.

Most frequently used operations

Frequently used operations have buttons in the toolbar for faster access.

Most frequently used operations
Fraction Fraction
Power Power
Square root Square root
Newline Newline

For Square root, Fraction and Power you can select a portion of formula before pressing the button. The operation will be built around it.

For Fraction you can also use the keyboard 2/3, but it won't look very nice. For Power you can type 2^3 and it will automatically be converted to the nicer form.

Use Newline to enter systems of equations. Also, you can use it in a command that takes a list as input. So, you can work with vertical lists, which are usually more readable.


Given a formula, you can perform multiple Actions on it. Actions are big buttons, each with an icon and a name. The general actions are in the Toolbar, unless Calc which can be found at the lower right corner.

Calc Calc
Approx Approx
Simplify Simplify
Factor Factor
Substitute Substitute
Verify Verify
Derivate Derivate
Integrate Integrate
Plot Plot
Plot 3D Plot 3D
Text Text
Add image Add image
Inster code editor

Some actions are configurable, and some are not. You configure an action by clicking its symbol in the line. This symbol is placed between the initial formula and the calculated result. For example, you can change the color of a function graph by clicking the Plot symbol of a line.

After reconfiguration, the line is automatically recalculated. Each time you recalculate a line, all other lines will also be recalculated.

The Text action is special: It doesn't act on an existing formula but instead creates a new line to contain text that will not be calculated. You can use it for comments. Text lines have light-green borders. See Format for text options.

The most common action is Calc. It does different things, depending on the input:

  • Over a numerical expression, it calculates it.
  • Over an algebraic expression, it reduces/simplifies it.
  • Over a programming command, it executes it.
  • Over an equation or a system, it solves it.

The menu, shown on the left, contains a complete list of buttons and commands, which are grouped into sections.


Menu items

Each section can contain two types of items, in this order:
  • Mathematical symbols, usually with little placeholder boxes.
  • Plain words: These are mathematical functions or programming commands, which usually require parameters. For example, think of sin(angle) or rank(matrix).

Below are brief descriptions of the Menu sections. Note that some buttons are repeated if they belong in more than one category. The full reference for all of the Menu functions can be found here.

Symbols Mathematical constants, operators and parentheses.
Arithmetic Operations and functions used in elementary integer arithmetic.
Polynomials Operations and functions that apply to polynomials.
Statistics Statistical functions. These apply to lists in CalcMe, e.g. {1,4,7,7}.
Functions A list of common real functions. When applicable they can also accept and return complex values.
Calculus Derivatives, Integrals and Limits, as well as other miscellaneous functions.
Linear Algebra Vector and matrix input, and common operations in linear algebra.
Combinatorics Permutations, combinations, with/without repetition, etc.
Logic and sets Logical and set operators.
Solve Functions for solving equations.
Greek All lowercase and capital greek letters.
Units of measure All S.I. units and prefixes, and some useful tools for working with units.
Graphics Plot in 2D, 3D, or plot a region.
Programming Usual programming commands.
Format Insert and format a text-box, or insert an image.

In the top left corner of the CalcMe window, you'll see a small toolbar:

These buttons help you manage your sessions or change global settings.

File File
See table below.
Help Help
This manual.
Application settings Application settings
See the section below.
New Opens another CalcMe window.
Open Load a session from device or from online storage.
Save Save the session to the device or to online storage.
Download as PDF Get a printable PDF.
Remove this document Remove it from online storage.

Wiris CAS to CalcMe

If your session is written with Wiris CAS, do not worry! You can upload it with the Upload button and it will be automatically converted to a CalcMe session.

Different countries, education levels, or textbooks, use different notations. You can configure this section to better match the notation you use or to specify the format in which the computed numbers are displayed. All generated values will be in the same notation; you can not generate values in different notations.

Languages: Interface and commands

The language used in CalcMe when you open it is guessed from various sources. Of course, you may also choose any of the supported languages. Select the Save settings as defaults in cookies option if you want to make the change permanent (on your internet browser).

The CalcMe user interface is fully translated into the languages seen in the list below. All commands are also translated to most of these languages, save for a few, and if not the commands used are the English ones.

Below is a complete list of supported languages, noting when the commands are also available.

Language list

UI Language Command Language
Català - ca Català
Dansk -da English
Deutsch - de Deutsch
Eλληνικά - el English
English - en English
Español - es Español
Français - fr Français
Italiano - it Italiano
Norsk bokmål - nb English
Norsk nynorsk - nn English
Português - pt Português
Português brasileiro - pt_br Português


Unit of angle: As with a handheld calculator, in CalcMe you can work with angles in one of two modes:

  • RAD: radians. A turn is 2π. This is the default mode.
  • DEG: degrees. A turn is 360º.

Whether CalcMe will use radians or degrees to evaluate trigonometric expressions when the unit is not specified (therefore sin(90°) and sin(straight pi over 2 rad) will be the same regardless of this option, but the result of sin(90) will depend on which option has been selected here). The result of inverse trigonometric functions will also have this unit. Notice that this change also affects plots, integrals, and derivatives of trigonometric functions.


Unit of angle
Unit of angle: radians Unit of angle: degrees

When you use a direct trigonometric function (e.g., sin(2)), the input angle is assumed to be in radians or degrees, according to the mode. When using an inverse trigonometric function (e.g., arcsin(0.5)) the result angle should also be interpreted according to the mode. See the trigonometric functions section. Commands argument() and polar(), for complex numbers are like arctan(), and their results are also according to the mode.

  • In direct trigonometric functions, an input angle with the symbol º will always be interpreted as degrees regardless of the mode. The result angles will never have the symbol º, even in DEG mode.

Format expressions

Imaginary unit: Whether i or j will be used as the output imaginary unit variable in CalcMe. To input an imaginary unit one must use the buttons i and j, they both work and mean the same regardless of this option.


Imaginary unit
Imaginary unit: i Imaginary unit: j

Times operator: This option allows the user to select the default output times operator in CalcMe. All possible forms work as input. If the option implicit is selected, the dot will be used when there cannot be an implicit times operator (such as between two numbers).


Times operator
Times operator: x Cross
Times operator: · Dot
Times operator: Implicit

Format numbers

Precision & precision type: The number of significant digits or decimal places to be used in the output. If the precision type is decimal places, the notation will be automatically set to Decimal. You can set the number of significant digits to be shown when results have decimal numbers. The valid values are from 1 to 15, which is the maximum. The last digit is rounded to nearest with half up tie-breaking, just like the round() command.


Significant figures: 5 Significant figures: 10
Decimal places: 5 Decimal places: 10

Output notation: Sets the output notation to be scientific or decimal, or asks the kernel to automatically decide in every case. Note this does not apply to integers, and all input forms are supported regardless of this option.


Output notation
Decimal Scientific

Decimal, digit group, and list separators: No symbol can be used as a separator of two different things at the same time. These options affect both input and output. Changing them automatically updates both inputs and outputs in order for them to work with the new settings.

Save settings as default in cookies

This setting is optional but if it is not set, the CalcMe settings will revert to the default settings for the next CalcMe session.

CalcMe uses online storage by default, via Google Drive. However, you can also save and load sessions from your local device (desktop computer, laptop, handheld device, etc.).

Online saving

To save online, just press File > Save and click the To Google Drive button:

Save Online

When you save a session for the first time, you'll be prompted to log in and give permission for CalcMe to associate with your Google Drive. Probably, you will receive an email from Google reporting the given permissions.

Once you are logged in, you can see your profile photo in the title bar, shown at right.

Logeed in

You can also make sessions opened from Google Drive automatically take you to CalcMe. In Google Drive, just go to Settings > Managing apps, and tick Use by default next to CalcMe:

Google drive settings

Creating a new CalcMe session

Additionally, once you've associated CalcMe to your Google Drive through the above steps, you will be able to open new CalcMe files directly from Google Drive. Just go to New in the top left corner > More > CalcMe:

Google drive settings

Offline saving

To save sessions offline (directly to your device), click on File > Save and choose the option To Device:

Download session

This downloads a CalcMe session file, which you can then open again with the Upload button in the same drop-down menu.

These keyboard shortcuts are available to speed up your editing. The words shown in parentheses are suggested mnemonics.


Cut Ctrl+X
Copy Ctrl+C
Paste Ctrl+V
Undo Ctrl+Z
Redo Ctrl+Y
Delete line Ctrl+Shift+Del
Bold Ctrl+B
Italic Ctrl+I
Go to Defining area Alt+Enter

Most frequently used operations

Most frequently used operations
Fraction Fraction Shift+/
Power Power Ctrl+
Element of list Element of list Ctrl+
Square root Square root Ctrl+.
Root Root Ctrl+,
h,64,54,09|Newline New line Shift+Enter


Actions Name Shortcut
Calc Calc (Evaluate) Ctrl+Shift+E
Approx Approx Ctrl+Shift+A
Simplify Simplify Ctrl+Shift+S
Factor Factor Ctrl+Shift+F
Substitute Substitute (Replace) Ctrl+Shift+R
Verify Verify Ctrl+Shift+V
Derive Derive Ctrl+Shift+D
Integrate Integrate Ctrl+Shift+I
Plot Plot Ctrl+Shift+P
Plot 3D Plot 3-D Ctrl+Shift+Q
Text Text (Comment) Ctrl+Shift+C
Add image Add image Ctrl+Shift+G
Insert code editor Insert code editor Ctrl+Shift+B


Device Google Drive Open. From device or from Google Drive. Ctrl+O
DeviceGoogle Drive Save. From device or from Google Drive. Ctrl+S
Options Options Ctrl+*
Help Help Ctrl+H


Number pi Number pi Ctrl+Q
Number e Number e Ctrl+E
Imaginary unit Imaginary unit Ctrl+J

You can drag-and-drop formulas by holding and moving them by the mark within the frame.

Formula into Empty Line

The formula will be copied, this way you can reuse formulas and results.

Formula x=... into Formula

The variable in the second formula is substituted by the value in the first one.

Formula x=... into Define area

The variable in the first formula will be defined from this point forward.

Formula into Plotter Area

The formula will be plotted in a new plotter.

Autoformat replaces some symbols from keyboard by their better looking counterparts. At present the replacements are:

The replacement is done while you type, so you never see the actual key pressed.

Autoformat now auto-closes parentheses and alike. When you write the left enclosure, the right enclosure is automatically put.

These are the enclosers that have this feature:

If you want to modify this automatic end symbol, place the cursor next to the symbol, before it, on the inside part, and write the alternate end symbol.

See this example of an open-closed interval: